struct _HEAP_VAMGR_RANGE// Size=0x10
{
    struct _RTL_BALANCED_NODE RbNode;// Offset=0x0 Size=0xc
    struct _SINGLE_LIST_ENTRY Next;// Offset=0x0 Size=0x4
    unsigned char Allocated:1;// Offset=0x0 Size=0x1 BitOffset=0x0 BitSize=0x1
    unsigned char Internal:1;// Offset=0x0 Size=0x1 BitOffset=0x1 BitSize=0x1
    unsigned char Standalone:1;// Offset=0x0 Size=0x1 BitOffset=0x2 BitSize=0x1
    unsigned char Spare0:5;// Offset=0x0 Size=0x1 BitOffset=0x3 BitSize=0x5
    unsigned char AllocatorIndex;// Offset=0x1 Size=0x1
    unsigned long OwnerCtx[2];// Offset=0x4 Size=0x8
    unsigned long SizeInChunks;// Offset=0xc Size=0x4
    unsigned short ChunkCount;// Offset=0xc Size=0x2
    unsigned short PrevChunkCount;// Offset=0xe Size=0x2
    unsigned long Signature;// Offset=0xc Size=0x4
};